Posts Tagged ‘180 choices’

Improving Throw-ins: Putting it All Together (part 4 of 4)

January 8, 2010

In this (potentially) final posting on improving throw-ins I write about putting all the pieces of the earlier posts together into a game plan and philosophy so that teams that have adopted the ‘let’s-throw-the-ball-down-the-wing’ strategy can be more imaginative and use the throw-in more to their advantage.

First a quick recap.

  • Checking-in: Instead of a field player running down the wing or simply standing still, field players should check-in to the thrower in order to improve the throw-in retention rate.
  • 180 Choices: Too often, throw-ins are simply thrown down the wings. On most areas of the field, the thrower should exercise his/her options and also look to throw the ball backwards and into the middle of the field. The 180 choices refers the number of degrees in a semi-circle and thus, the number of throw-in options a thrower should exercise.
  • Hit the Feet: The easiest way to control a soccer ball is with the feet. Therefore, it is imperative that the thrower aim for and hit a field player’s feet. This becomes more difficult when the player is moving and checking-in.

The final ingredient that binds these aspects of the throw-in together is ‘movement’. For most throw-ins, especially those between the penalty areas, a minimum of three players should make themselves available to receive the ball from the thrower. Let’s look at the examples below:

  • An attacker (A1) should check-in to the thrower (Thr). When an attacker checks-in, a defender (D1) will usually follow. If the defender follows, A1 can pass the ball back to the thrower, pass it to another player, or make an instant move and beat the defender. If the defender does not follow, A1 should control the ball and turn up field. It is a good idea for the thrower to get into the habit of communicating with the player(s) checking-in. For instance, ‘man on!’ can be called out by the thrower if the defender is following his/her teammate or ‘turn!’ if the defender does not follow.
  • A midfielder should also check-in (M2). It is important that the player checking-in does it abruptly so that he/she can separate him/herself from the defender (D2). Equally important, M2 should either make eye contact with the thrower before checking-in or call for the ball to get the thrower’s attention. ‘Here!’, ‘ball!’, or calling the thrower by his/her name are acceptable commands.
  • The thrower’s defensive teammate (D3) should also be available to receive a throw-in. However, instead of checking-in, D3 should move away from the thrower while keeping constant eye contact with the thrower. The reason you don’t want a defender to check-in is because if the ball is misplayed, it could lead to a scoring opportunity for the other team. Usually there won’t be an opponent on the defender so having a greater distance between the thrower and the defensive teammate should not cause a problem. There is no need for this teammate to draw attention to him/herself. The thrower should always know that a defensive teammate is available for a throw.

A fantastic by-product of checking-in is that it creates open spaces and, therefore, more throw-in options.

  • When M2 and D2 check-in, they create open space where they once stood (denoted by the orange circle). When M4 moves into the vacated space, he/she becomes a fourth option available to the thrower.
  • The same thing happens when A1 and D1 check-in. The wing area (blue circle) is now open space that A5 can fill and give the thrower yet another throw-in option.

With seemingly little effort by the field players and recognition on the part of the thrower, any team can turn the throw-in into a more advantageous play. However, this is easier said than done; otherwise all teams would be doing this. I have found that movement off or without the ball is one of the toughest things to teach and instill in young players. Many kids simply focus on the ball and many times get so captivated by its movement that they become spectators on the field. Conditioning, or the lack thereof, also can play a role. So what is the solution?

As I wrote in my other throw-in posts, the best way to instill the concept of movement for throw-ins is to instill this concept with non-throw-in drills and small-sides games. Checking-in, seeing the field, accurate passes, good ball control, communication, and movement takes place every second during a game. If these skills are developed on the field, improved throw-ins will be a by-product of these new and improved skills.

Improving Throw-ins: Hit the Feet (part 3 of 4)

January 4, 2010

This is the third in a series of posts that discusses how to improve throw-ins. The first two throw-in posts covered checking in and throwing in to all areas of the field (all 180 choices).

You often hear coaches telling their players to pass the ball on the ground. This is great advice. After all, it is easier to control a rolling ball than a bouncing ball. But what should a coach tell the player who is throwing in the ball from a throw-in? Rolling the ball is not permissible and passing the ball on the ground is impossible given the angle from which the ball is thrown. But if a coach were to instead instruct a player to pass the ball to a player’s feet, this instruction could apply to a throw-in as well.

There are times when it is not doable or desirable to throw in a ball at a player’s feet. Some examples would be when:

  • You want a field player to flick the ball with his/her head.
  • Throwing the ball into an open space.
  • Throwing a long distance throw to an approaching player.

But for the most part, the player taking the throw-in should always aim for a player’s feet. Ideally the ball will land directly at the player’s feet. But as you can see in the photos below, there is some leeway. The ball can be thrown as high as the knees (transparent blue area) and up to a few feet in front of the player (transparent red area). If the ball is not directly at the player’s feet, it is expected that the receiver will make the necessary adjustments.

There are many advantages to throwing the ball to a player’s feet.

  • It is easier to control the ball. Players are used to and more comfortable controlling the ball with their feet when the ball is on or near the ground.
  • A player has the best control stopping the ball with his/her feet.
  • A player has more options for a next move when the ball is controlled with the feet. For example, receiver of the throw-in can:
    • Pass back to the thrower.
    • Pass to another teammate.
    • Control and turn.
    • Beating a defender with a quick move.

Throwing the ball accurately is much easier said than done. Most throwers are conditioned to throw the ball down the wing as hard as he/she can. Now when a player is running at them, it becomes a challenge to time the throw with the player checking in. What also tends to happen is when a thrower tries to take a little pace off the throw-in, the throw-in technique changes enough (i.e., the ball is not placed behind the head) to result in a foul throw-in.

If you read my other throw-in posts, I’m not a big fan of working on throw-ins during practice. This is in large part the result of seeing many coaches spending too much time on throw-ins. However, I am a fan of making sure that the game of soccer is played and taught properly. I also believe that when a team is in possession of the ball, they should take advantage of the situation and not just give the ball away.

With that in mind, the following exercise will help players develop more accurate throw-ins and also reinforce the act of checking-in.

  1. Team up players in pairs.
  2. To warm up, have the two players stand 5 yards apart. Have them throw the ball back and forth to one another (Scenario A) using proper throw-in technique.
  3. Next, have them move 10 yards apart. Have the receiver break toward the thrower (Scenario B). The goal is for the thrower to time the run and throw the ball at the advancing player’s feet. Have the receiver control the ball, pass it back, and then return to the 10-yard spot. Repeat this 5 times and then switch the thrower and receiver.
  4. Repeat this same exercise at 15-yards apart (Scenario C) and 20-yards apart (Scenario D).

During the exercise, make sure that:

  • Good throw-in technique is used (hands behind the head and both feet on the ground).
  • The players make eye contact with one another and the receiver calls for the ball.
  • The ball lands at the receiver’s feet or within the designated area.
  • The receiver controls the ball properly.
  • The receiver breaks away quickly from the imaginary defender.
  • The receiver passes the ball accurately and with the correct pace back to the thrower.
  • The receiver returns quickly to the prescribed starting spot and repeats the check-in (this is a great conditioning exercise for the receiver).

Remember that the player receiving the throw-in does not always have to pass the ball back to the thrower. When the ball is passed back, I often see the thrower simply kick the ball up-field without much thought. In my opinion, this action is just as bad as throwing the ball down the wing. The player receiving the throw-in should always be aware of the defender’s and his/her teammate’s positioning. Based on this information, the receiving player has many options after controlling the ball. Make sure towork on these options and incorporate them into the exercise above.

Improving Throw-ins: 180 Choices (part 2 of 4)

January 2, 2010

In the first post on improving throw-ins, I wrote about the importance of field players ‘checking-in’ to the thrower. In this post, I write about the 180 choices the thrower should consider when throwing in the ball.

Why 180? That is the number of degrees in a semi-circle and normally the number of choices available to the thrower. However, what I see a lot of teams do on throw-ins is simply throw the ball down the wings. This type of throw only represents about 30 degrees of a semi-circle (Area ‘A’ on the field below), leaving 150 choices unused (Area ‘B’).

There may be several reasons why a team chooses to simply throw it down the wing but I believe the number one reason for this is poor ball control. For example, if a ball is thrown to the center of the field or back to a defender and it is misplayed, a scoring opportunity is likely to develop for the other team. Therefore, it is much safer to throw it down the wing. If the ball is lost, it is lost in a safe part of the field.

Despite the possibility of losing the ball, I strongly believe that much more of the field should be utilized on throw-ins. However, the spot of the throw-in should always be taken into account before the throw.

  • If the throw-in is takes place anywhere between penalty boxes (Line ‘C’), a team should feel comfortable throwing in the ball anywhere on the field.
  • Inside a team’s own defensive area, the ball should be thrown down the wing as far as possible. While the ball can be thrown to the goalie, he/she is not allowed to handle the ball with his/her hands. If it is handled, such an infraction will result in an indirect free kick at the spot of the foul. And if the ball is lost in this area of the field, a team is asking for a lot of problems (Area ‘D’).
  • When a throw-in is to take place inside the opposing team’s penalty area, I’m a very strong proponent of having the best throw-in player throw the ball as far into the penalty as possible. More often than not, this will result in a very good scoring opportunity. If the best thrower is playing on the other side of the field, it is still a good strategy to have him/her take the throw-in (Area ‘E’).

As I stated in the ‘check-in’ post, the best way to teach and condition a player to see all options on a throw-in is to teach him/her with fundamental soccer drills and small sided games. The more the player plays with his/her head up, the more field he/she will see, the more aware he/she will be of teammates, and the more aware he/she will be of the available options. This visibility and awareness will then easily transfer over to the throw-in.